Module:Sports table/WDL: Difference between revisions

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(Created page with "-- Style for football tables local pp = {} function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt) -- Load relevant modules local yesno...")
 
m (1 revision imported)
 
(One intermediate revision by the same user not shown)
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-- Pre stuff
-- Pre stuff
local team_width = Args['teamwidth'] or '190'
local team_width = Args['teamwidth'] or '190'
local sort_text = ''
local sort_text = yesno(Args['sortable_table'] or 'no') and ' sortable' or ''
local sort_table_val = Args['sortable_table'] or 'no'
local show_played = not yesno(Args['hide_played'] or 'no')
if yesno(sort_table_val) then sort_text = 'sortable' end
local rounds_won = yesno(Args['rounds_won'] or 'no')
table.insert(t,'{|class="wikitable '..sort_text..'" style="text-align:center;"\n')            -- Open table
table.insert(t,'{| class="wikitable'..sort_text..'" style="text-align:center;"\n')            -- Open table
-- Table title
if Args['title'] then
table.insert(t,'|+ ' .. Args['title'] .. '\n')
end
-- Custom header options
-- Custom header options
local draw_head_text = Args['draw_header'] or '<abbr title="Drawn">D</abbr>'
local draw_head_text = Args['draw_header'] or '<abbr title="Drawn">D</abbr>'
local group_head_text = Args['group_header'] or '<abbr title="Group">Grp</abbr>'
local group_head_text = Args['group_header'] or '<abbr title="Group">Grp</abbr>'
local team_head_text = Args['team_header'] or 'Team'
local team_head_text = Args['team_header'] or 'Team'
local away_goals_head_text = Args['away_goals_header'] or '<abbr title="Away goals">AG</abbr>'
local bonus_head_text = Args['bonus_header'] or '<abbr title="Bonus points">BP</abbr>'
local loss_first = Args['loss_before_draw'] or false
local loss_first = Args['loss_before_draw'] or false
-- What to rank the teams by
-- What to rank the teams by
local ranking_style = Args['ranking_style'] or 'pts'
local ranking_style = Args['ranking_style'] or 'pts'
local show_points, show_perc = false
local show_points, show_perc, show_ppg = false, false, false
ranking_style = string.lower(ranking_style)
ranking_style = string.lower(ranking_style)
if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' then
if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' or ranking_style=='none' then
-- Based on wins
-- Based on wins
elseif ranking_style=='perc' or ranking_style=='percentage' or ranking_style=='%' then
elseif ranking_style=='perc' or ranking_style=='percentage' or ranking_style=='%' then
-- Based on percentage
-- Based on percentage
show_perc = true
show_perc = true
elseif ranking_style=='ppg' or ranking_style=='points per game' or ranking_style=='ptspergame' then
-- Based on points per game
show_ppg = true
else
else
-- Based on points
-- Based on points
show_points = true
show_points = true
end
end
local pts_perc_first = yesno((show_points and Args['pts_first']) or (show_perc and Args['perc_first']) or 'no')
local show_away_goals = yesno(Args['show_away_goals'] or 'no')
local show_bonus_points = yesno(Args['show_bonus_points'] or 'no')
local show_draw = yesno(Args['show_draw'] or 'yes')
-- Use points instead of goals for/against
-- Use points instead of goals for/against
local for_against_style = Args['for_against_style'] or 'goals'
local for_against_style = Args['for_against_style'] or 'goals'
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fa_word_sing = 'Goal'
fa_word_sing = 'Goal'
fa_word_plur = 'Goals'
fa_word_plur = 'Goals'
elseif for_against_style=='f' or for_against_style=='frame' or for_against_style=='frames' then
fa_letter = 'F'
fa_word_sing = 'Frame'
fa_word_plur = 'Frames'
elseif for_against_style=='m' or for_against_style=='match' or for_against_style=='matches' then
fa_letter = 'M'
fa_word_sing = 'Match'
fa_word_plur = 'Matches'
elseif for_against_style=='game' or for_against_style=='games' then
fa_letter = 'G'
fa_word_sing = 'Game'
fa_word_plur = 'Games'
elseif for_against_style=='p' or for_against_style=='point' or for_against_style=='points' then
elseif for_against_style=='p' or for_against_style=='point' or for_against_style=='points' then
fa_letter = 'P'
fa_letter = 'P'
fa_word_sing = 'Point'
fa_word_sing = 'Point'
fa_word_plur = 'Points'
fa_word_plur = 'Points'
    elseif for_against_style=='s' or for_against_style=='set' or for_against_style=='sets' then
        fa_letter = 'S'
        fa_word_sing = 'Set'
        fa_word_plur = 'Sets'
    elseif for_against_style=='r' or for_against_style=='run' or for_against_style=='runs' then
        fa_letter = 'R'
        fa_word_sing = 'Run'
        fa_word_plur = 'Runs'
elseif for_against_style=='none' then
elseif for_against_style=='none' then
hide_for_against = true
hide_for_against = true
Line 54: Line 86:
end
end
-- Whether to use goal ratio (goal average) instead
-- Whether to use goal ratio (goal average) instead
local use_ratio_val = Args['use_goal_ratio'] or 'no'
local do_ratio = yesno(Args['use_goal_ratio'] or 'no')
local do_ratio = false
local do_average = yesno(Args['use_goal_average'] or 'no')
-- True if exist, false otherwise
 
if yesno(use_ratio_val) then do_ratio = true end
-- Whether to use goal percentage instead
local do_percentage = yesno(Args['use_goal_percentage'] or Args['use_point_percentage'] or 'no')
-- Whether to use goal percentage instead
-- Whether to suppress the GR/GA/G% column entirely
local use_percentage_val = Args['use_goal_percentage'] or 'no'
local do_difference = yesno(Args['use_goal_diff'] or 'yes')
local do_percentage = false
 
-- True if exist, false otherwise
-- Use games behind header
if yesno(use_percentage_val) then do_percentage = true end
local show_GB = yesno(Args['show_GB'] or 'no')
-- Initialize
-- Initialize
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tt.tab_text = t -- Actual text
tt.tab_text = t -- Actual text
-- Actual headers
-- Actual headers
tt = p_sub.colhead(tt,28,pos_label) -- Position col
if pos_label ~= nil then
tt = p_sub.colhead(tt,28,pos_label) -- Position col
end
-- Add group header
-- Add group header
if full_table and group_col then
if full_table and group_col then
Line 76: Line 111:
end
end
tt = p_sub.colhead(tt,team_width,team_head_text..VTE_text) -- Team col
tt = p_sub.colhead(tt,team_width,team_head_text..VTE_text) -- Team col
tt = p_sub.colhead(tt,28,'<abbr title="Played">Pld</abbr>') -- Matches played col
if pts_perc_first then
if show_points then
tt = p_sub.colhead(tt,28,'<abbr title="Points">Pts</abbr>') -- Points col
elseif show_perc then
tt = p_sub.colhead(tt,36,'<abbr title="Win percentage">PCT</abbr>') -- Win percentage col
elseif show_ppg then
tt = p_sub.colhead(tt,36,'<abbr title="Points per game">PPG</abbr>') -- Points per game col
end
end
if show_played then
tt = p_sub.colhead(tt,28,'<abbr title="Played">Pld</abbr>') -- Matches played col
end
if full_table then
if full_table then
tt = p_sub.colhead(tt,28,'<abbr title="Won">W</abbr>') -- Win col
tt = p_sub.colhead(tt,28,'<abbr title="Won">W</abbr>') -- Win col
if loss_first then
if loss_first then
tt = p_sub.colhead(tt,28,'<abbr title="Lost">L</abbr>') -- Loss col
tt = p_sub.colhead(tt,28,'<abbr title="Lost">L</abbr>') -- Loss col
tt = p_sub.colhead(tt,28,draw_head_text) -- Draw col
if show_draw then
tt = p_sub.colhead(tt,28,draw_head_text) -- Draw col
end
else
else
tt = p_sub.colhead(tt,28,draw_head_text) -- Draw col
if show_draw then
tt = p_sub.colhead(tt,28,draw_head_text) -- Draw col
end
tt = p_sub.colhead(tt,28,'<abbr title="Lost">L</abbr>') -- Loss col
tt = p_sub.colhead(tt,28,'<abbr title="Lost">L</abbr>') -- Loss col
end
if rounds_won then
tt = p_sub.colhead(tt,28,'<abbr title="Rounds won">RW</abbr>')  -- Rounds won
end
end
if not hide_for_against then
if not hide_for_against then
tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_plur..' for">'..fa_letter..'F</abbr>') -- For col
tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_plur..' for">'..fa_letter..'F</abbr>') -- For col
tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_plur..' against">'..fa_letter..'A</abbr>') -- Against col
tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_plur..' against">'..fa_letter..'A</abbr>') -- Against col
if do_ratio then
if do_ratio or do_average then
tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_sing..' ratio">'..fa_letter..'R</abbr>') -- Ratio col
local ratio_word = do_ratio and ' ratio' or ' average'
local ratio_letter = do_ratio and 'R' or 'Av'
tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_sing..ratio_word..'">'..fa_letter..ratio_letter..'</abbr>') -- Ratio col
elseif do_percentage then
elseif do_percentage then
tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_sing..' percentage">%</abbr>') -- Percentage col
tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_sing..' percentage">%</abbr>') -- Percentage col
else
elseif do_difference then
tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_sing..' difference">'..fa_letter..'D</abbr>') -- Difference col
tt = p_sub.colhead(tt,28,'<abbr title="'..fa_word_sing..' difference">'..fa_letter..'D</abbr>') -- Difference col
end
end
end
end
end
end
if show_points then
if show_away_goals then
tt = p_sub.colhead(tt,28,'<abbr title="Points">Pts</abbr>') -- Points col
tt = p_sub.colhead(tt,28,away_goals_head_text) -- Away goals col
elseif show_perc then
end
tt = p_sub.colhead(tt,36,'<abbr title="Win percentage">PCT</abbr>') -- Win percentage col
if show_bonus_points then
tt = p_sub.colhead(tt,28,bonus_head_text) -- Bonus points col
end
if not pts_perc_first then
if show_points then
tt = p_sub.colhead(tt,28,'<abbr title="Points">Pts</abbr>') -- Points col
elseif show_perc then
tt = p_sub.colhead(tt,36,'<abbr title="Win percentage">PCT</abbr>') -- Win percentage col
elseif show_ppg then
tt = p_sub.colhead(tt,36,'<abbr title="Points per game">PPG</abbr>') -- Points per game col
end
end
end
if full_table then
if full_table then
if show_GB then -- Games behind header
tt = p_sub.colhead(tt,28,'<abbr title="Games behind">GB</abbr>')
end
tt.count = tt.count+1
tt.count = tt.count+1
table.insert(tt.tab_text,results_header_txt)
table.insert(tt.tab_text,results_header_txt)
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-- Get custom/default options for in table
-- Get custom/default options for in table
local win_points = tonumber(Args['winpoints']) or 3
local show_draw = yesno(Args['show_draw'] or 'yes')
local draw_points = tonumber(Args['drawpoints']) or 1
local win_points = tonumber(Args['winpoints']) or (show_draw and 3 or 2)
local loss_points = tonumber(Args['losspoints']) or 0
local draw_points = tonumber(Args['drawpoints']) or (show_draw and 1 or 0)
local loss_points = tonumber(Args['losspoints']) or (show_draw and 0 or 1)
local rw_points = tonumber(Args['rwpoints']) or 1
-- Order of draws and losses --
-- Order of draws and losses --
local loss_first = Args['loss_before_draw']                or false
local loss_first = Args['loss_before_draw']                or false
-- Optional rounds won
local rounds_won = yesno(Args['rounds_won'] or 'no')
-- Get some input
-- Get some input
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local draws = tonumber(Args['draw_'..team_code_ii]) or 0
local draws = tonumber(Args['draw_'..team_code_ii]) or 0
local losses = tonumber(Args['loss_'..team_code_ii]) or 0
local losses = tonumber(Args['loss_'..team_code_ii]) or 0
local gfor = tonumber(Args['gf_'..team_code_ii]) or tonumber(Args['pf_'..team_code_ii]) or 0
local rw = tonumber(Args['rw_'..team_code_ii]) or 0
local gaig = tonumber(Args['ga_'..team_code_ii]) or tonumber(Args['pa_'..team_code_ii]) or 0
local gfor = tonumber(Args['gf_'..team_code_ii] or Args['pf_'..team_code_ii] or '0') or '?'
local gaig = tonumber(Args['ga_'..team_code_ii] or Args['pa_'..team_code_ii] or '0') or '?'
local s_pts = tonumber(Args['adjust_points_'..team_code_ii]) or tonumber(Args['startpoints_'..team_code_ii]) or 0
local s_pts = tonumber(Args['adjust_points_'..team_code_ii]) or tonumber(Args['startpoints_'..team_code_ii]) or 0
local hth_local = Args['hth_'..team_code_ii] or nil
local hth_local = yesno(Args['show_hth'] or 'yes') and Args['hth_'..team_code_ii] or nil
-- Then calculate some values
-- Then calculate some values
local matches = wins + draws + losses
local matches = wins + draws + losses
local points = win_points*wins + draw_points*draws + loss_points*losses + s_pts
local points = win_points*wins + draw_points*draws + loss_points*losses + rw_points*rw + s_pts
--Some sports use draw as well
--Some sports use draw as well
local win_perc = mm._precision_format((2*wins + draws) / (2*matches), 3)
local win_perc = mm._precision_format((2*wins + draws) / (2*matches), 3)
local ppg = mm._precision_format(points / matches, 2)
if matches == 0 then  
if matches == 0 then  
-- Escape for zero matches
-- Escape for zero matches
win_perc = '&mdash;'  
win_perc = '&mdash;'
ppg = '&mdash;'
elseif losses > 0 then
elseif losses > 0 then
-- Drop the leading zero (from the string)
-- Drop the leading zero (from the string)
win_perc = string.sub(win_perc,2,string.len(win_perc))
win_perc = string.sub(win_perc,2,string.len(win_perc))
end
end
 
-- Show for/against
-- Show for/against
local for_against_style = Args['for_against_style'] or 'goals'
local for_against_style = Args['for_against_style'] or 'goals'
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hide_for_against = true
hide_for_against = true
end
end
 
-- Comparison of for against
-- Comparison of for against
local gcomp
local gcomp = nil
-- Whether to use goal ratio (goal average) or goal percentage instead
-- Whether to use goal ratio (goal average) or goal percentage instead
local use_ratio_val = Args['use_goal_ratio'] or 'no'
local use_percentage_val = Args['use_goal_percentage'] or 'no'
local skip_sign
local skip_sign
if yesno(use_ratio_val) then
if yesno(Args['use_goal_ratio'] or 'no') or yesno(Args['use_goal_average'] or 'no') then
-- Now it is the goal ratio/goal average
-- Now it is the goal ratio/goal average
if gaig == 0 then
if (gfor == '?') or (gaig == '?') or gaig == 0 then
gcomp = '&mdash;'
gcomp = '&mdash;'
else
else
gcomp = mm._precision_format(gfor / gaig, 3)
gcomp = mm._precision_format(gfor / gaig, 3)
end
end
elseif yesno(use_percentage_val) then
elseif yesno(Args['use_goal_percentage'] or 'no') then
-- Now it is the percentage
-- Now it is the percentage
if gaig == 0 then
if (gfor == '?') or (gaig == '?') or gaig == 0 then
gcomp = '&mdash;'
gcomp = '&mdash;'
else
else
gcomp = mm._precision_format(100 * gfor / gaig , 1)
gcomp = mm._precision_format(100 * gfor / gaig , 1)
end
end
else
elseif yesno(Args['use_point_percentage'] or 'no') then
-- Now it is the point percentage
if (gfor == '?') or (gaig == '?') or (gfor + gaig) <= 0 then
gcomp = '&mdash;'
else
gcomp = mm._precision_format(100 * gfor / (gfor + gaig) , 2)
end
elseif yesno(Args['use_goal_diff'] or 'yes') then
-- It's goal difference
-- It's goal difference
gcomp = gfor - gaig
if (gfor == '?') or (gaig == '?') then
-- Formatting with signs
gcomp = '&mdash;'
if gcomp>0 then
else
gcomp='+'..gcomp
gcomp = gfor - gaig
elseif gcomp < 0 then
-- Formatting with signs
gcomp='&minus;'..-gcomp
if gcomp>0 then
gcomp='+'..gcomp
elseif gcomp < 0 then
gcomp='&minus;'..-gcomp
end
end
end
-- Use actual values if gfor or gaig is not numeric
if (gfor == '?') then gfor = Args['gf_'..team_code_ii] or Args['pf_'..team_code_ii] or '' end
if (gaig == '?') then gaig = Args['ga_'..team_code_ii] or Args['pa_'..team_code_ii] or '' end
 
-- Show games behind
local show_GB = yesno(Args['show_GB'] or 'no')
local GB_text = '&mdash;'
if show_GB then
local GB_team_no = tonumber(Args['GB_team']) or 1
if ii == GB_team_no then
-- Do nothing, it's vs this team
else
local wins_GB = tonumber(Args['win_'..team_list[GB_team_no]]) or 0
local losses_GB = tonumber(Args['loss_'..team_list[GB_team_no]]) or 0
local GB_num = (wins_GB-wins+losses-losses_GB)/2
-- Display options
if GB_num >0 then
-- Indicates trailing GB_team
GB_text = GB_num
elseif GB_num == 0 then
-- Equal, do nothing to get dash
else
-- Ahead of GB team, should be noted by plus (instead of minus that comes from formula)
GB_text = '+'..-GB_num
end
end
end
end
end
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-- What to rank the teams by
-- What to rank the teams by
local ranking_style = Args['ranking_style'] or 'pts'
local ranking_style = Args['ranking_style'] or 'pts'
local rank_points, rank_perc = false
local rank_points, rank_perc, rank_ppg = false, false, false
local win_fw, win_string
local win_fw, win_string
ranking_style = string.lower(ranking_style)
ranking_style = string.lower(ranking_style)
Line 206: Line 318:
-- Based on percentage
-- Based on percentage
rank_perc = true
rank_perc = true
win_fw=ii_fw
win_string = ''
elseif ranking_style=='ppg' or ranking_style=='points per game' or ranking_style=='ptspergame' then
-- Based on points per game
rank_ppg = true
win_fw=ii_fw
win_string = ''
elseif ranking_style=='none' then
win_fw=ii_fw
win_fw=ii_fw
win_string = ''
win_string = ''
Line 214: Line 334:
win_string = ''
win_string = ''
end
end
local show_played = not yesno(Args['hide_played'] or 'no')
local show_away_goals = yesno(Args['show_away_goals'] or 'no')
local show_bonus_points = yesno(Args['show_bonus_points'] or 'no')
local pts_perc_first = yesno((rank_points and Args['pts_first']) or (rank_perc and Args['perc_first']) or 'no')
-- Row building
-- Row building
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..matches..'\n') -- Played
if pts_perc_first then
if rank_points then
-- Add &minus; for negative point totals
if points<0 then
table.insert(t,'| style="font-weight: bold;'..bg_col..'" | &minus;'..-points..hth_string..'\n')
else
table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..points..hth_string..'\n')
end
elseif rank_perc then
table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..win_perc..hth_string..'\n')
elseif rank_ppg then
table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..ppg..hth_string..'\n')
end
end
if show_played then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..matches..'\n') -- Played
end
if full_table then
if full_table then
-- Use actual values if wins, draws, and losses are not numeric
if (wins == 0 and draws == 0 and losses == 0) then
local function numorval(s)
return s and ((s == '' and 0) or tonumber(s) or s) or 0
end
wins = numorval(Args['win_'..team_code_ii])
draws = numorval(Args['draw_'..team_code_ii])
losses = numorval(Args['loss_'..team_code_ii])
end
table.insert(t,'| style="'..win_fw..bg_col..'" |'..wins..win_string..'\n') -- Won
table.insert(t,'| style="'..win_fw..bg_col..'" |'..wins..win_string..'\n') -- Won
if loss_first then
if loss_first then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') -- Lost
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') -- Lost
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..draws..'\n') -- Drawn
if show_draw then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..draws..'\n') -- Drawn
end
else
else
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..draws..'\n') -- Drawn
if show_draw then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..draws..'\n') -- Drawn
end
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') -- Lost
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') -- Lost
end
end
if rounds_won then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..rw..'\n')        -- Rounds won
end
if not hide_for_against then
if not hide_for_against then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gfor..'\n') -- GF
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gfor..'\n') -- GF
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gaig..'\n') -- GA
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gaig..'\n') -- GA
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gcomp..'\n')      -- Goal comparison
if gcomp then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gcomp..'\n')      -- Goal comparison
end
end
end
end
end
if rank_points then
if show_away_goals then
-- Add &minus; for negative point totals
table.insert(t,'| style="'..bg_col..'" | '..(Args['away_goals_'..team_code_ii] or '')..'\n')
if points<0 then
end
table.insert(t,'| style="font-weight: bold;'..bg_col..'" | &minus;'..-points..hth_string..'\n')
if show_bonus_points then
if s_pts < 0 then
table.insert(t,'| style="'..bg_col..'" | &minus;'..-s_pts..'\n')
else
else
table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..points..hth_string..'\n')
table.insert(t,'| style="'..bg_col..'" | '..s_pts..'\n')
end
end
if not pts_perc_first then
if rank_points then
-- Add &minus; for negative point totals
if points<0 then
table.insert(t,'| style="font-weight: bold;'..bg_col..'" | &minus;'..-points..hth_string..'\n')
else
table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..points..hth_string..'\n')
end
elseif rank_perc then
table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..win_perc..hth_string..'\n')
elseif rank_ppg then
table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..ppg..hth_string..'\n')
end
end
elseif rank_perc then
end
table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..win_perc..hth_string..'\n')
if show_GB then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..GB_text..'\n') -- GB
end
end
return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list}
return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list}
Line 254: Line 428:
-- Or functionality will be compromised
-- Or functionality will be compromised
-- ------------------------------------------------------------
-- ------------------------------------------------------------
local status_code, status_called = {}
local status_code, status_called = {}, {}
status_code = { A='Advance to a further round', C='Champion', D='Disqualified',  
status_code = { A='Advance to a further round', C='Champion', D='Disqualified',  
E='Eliminated', G='Guest', H='Host', O='Play-off winner', P='Promoted', Q='Qualified to the phase indicated',
E='Eliminated', G='Guest', H='Host', O='Play-off winner', P='Promoted', Q='Qualified to the phase indicated',
R='Relegated', T='Qualified, but not yet to the particular phase indicated',
R='Relegated', T='Qualified, but not yet to the particular phase indicated'}
X='?', Y='?', Z='?'}
local status_letters = (Args['status_order'] or '') .. 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'
status_called = { A=false, C=false, D=false, E=false, G=false, H=false, O=false, P=false,
Q=false, R=false, T=false, X=false, Y=false, Z=false}
local status_letters = 'ACDEGHOPQRTXYZ'
-- Status position (before or after read and default)
-- Status position (before or after read and default)
local stat_pos_val = Args['status_pos'] or ''
local stat_pos_val = string.lower(Args['status_pos'] or '')
local status_position = 'after' -- Default location
local status_position = 'after' -- Default location
stat_pos_val = string.lower(stat_pos_val)
if stat_pos_val=='before' then
if stat_pos_val=='before' then
status_position = 'before'
status_position = 'before'
Line 272: Line 442:
status_position = 'after'
status_position = 'after'
end
end
-- Read in custom status options
-- Read in custom status options
if Args['status_text_X'] then status_code.X = Args['status_text_X'] end
for l in mw.text.gsplit(status_letters, '') do
if Args['status_text_Y'] then status_code.Y = Args['status_text_Y'] end
status_called[l] = false
if Args['status_text_Z'] then status_code.Z = Args['status_text_Z'] end
status_code[l] = status_code[l] or '?'
status_letters = mw.ustring.gsub(status_letters, '(' .. l ..'.-)' .. l, '%1')
 
if Args['status_text_' .. l] then
status_code[l] = Args['status_text_' .. l]
end
end
return {code=status_code, called=status_called, letters=status_letters, position=status_position}
return {code=status_code, called=status_called, letters=status_letters, position=status_position}

Latest revision as of 13:10, 22 September 2019

-- Style for football tables local pp = {}

function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt) -- Load relevant modules local yesno = require('Module:Yesno')

-- Create table header -- Pre stuff local team_width = Args['teamwidth'] or '190' local sort_text = yesno(Args['sortable_table'] or 'no') and ' sortable' or local show_played = not yesno(Args['hide_played'] or 'no') local rounds_won = yesno(Args['rounds_won'] or 'no') table.insert(t,'{| class="wikitable'..sort_text..'" style="text-align:center;"\n') -- Open table -- Table title if Args['title'] then table.insert(t,'|+ ' .. Args['title'] .. '\n') end -- Custom header options local draw_head_text = Args['draw_header'] or 'D' local group_head_text = Args['group_header'] or 'Grp' local team_head_text = Args['team_header'] or 'Team' local away_goals_head_text = Args['away_goals_header'] or 'AG' local bonus_head_text = Args['bonus_header'] or 'BP' local loss_first = Args['loss_before_draw'] or false -- What to rank the teams by local ranking_style = Args['ranking_style'] or 'pts' local show_points, show_perc, show_ppg = false, false, false ranking_style = string.lower(ranking_style) if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' or ranking_style=='none' then -- Based on wins elseif ranking_style=='perc' or ranking_style=='percentage' or ranking_style=='%' then -- Based on percentage show_perc = true elseif ranking_style=='ppg' or ranking_style=='points per game' or ranking_style=='ptspergame' then -- Based on points per game show_ppg = true else -- Based on points show_points = true end local pts_perc_first = yesno((show_points and Args['pts_first']) or (show_perc and Args['perc_first']) or 'no') local show_away_goals = yesno(Args['show_away_goals'] or 'no') local show_bonus_points = yesno(Args['show_bonus_points'] or 'no') local show_draw = yesno(Args['show_draw'] or 'yes') -- Use points instead of goals for/against local for_against_style = Args['for_against_style'] or 'goals' local fa_letter, fa_word_sing, fa_word_plur local hide_for_against = false -- First convert to lower case if it is a string for_against_style = string.lower(for_against_style) if for_against_style=='g' or for_against_style=='goal' or for_against_style=='goals' then fa_letter = 'G' fa_word_sing = 'Goal' fa_word_plur = 'Goals' elseif for_against_style=='f' or for_against_style=='frame' or for_against_style=='frames' then fa_letter = 'F' fa_word_sing = 'Frame' fa_word_plur = 'Frames' elseif for_against_style=='m' or for_against_style=='match' or for_against_style=='matches' then fa_letter = 'M' fa_word_sing = 'Match' fa_word_plur = 'Matches' elseif for_against_style=='game' or for_against_style=='games' then fa_letter = 'G' fa_word_sing = 'Game' fa_word_plur = 'Games' elseif for_against_style=='p' or for_against_style=='point' or for_against_style=='points' then fa_letter = 'P' fa_word_sing = 'Point' fa_word_plur = 'Points'

   elseif for_against_style=='s' or for_against_style=='set' or for_against_style=='sets' then
       fa_letter = 'S'
       fa_word_sing = 'Set'
       fa_word_plur = 'Sets'		
   elseif for_against_style=='r' or for_against_style=='run' or for_against_style=='runs' then
       fa_letter = 'R'
       fa_word_sing = 'Run'
       fa_word_plur = 'Runs'

elseif for_against_style=='none' then hide_for_against = true else fa_letter = 'G' fa_word_sing = 'Goal' fa_word_plur = 'Goals' end -- Whether to use goal ratio (goal average) instead local do_ratio = yesno(Args['use_goal_ratio'] or 'no') local do_average = yesno(Args['use_goal_average'] or 'no')

-- Whether to use goal percentage instead local do_percentage = yesno(Args['use_goal_percentage'] or Args['use_point_percentage'] or 'no')

-- Whether to suppress the GR/GA/G% column entirely local do_difference = yesno(Args['use_goal_diff'] or 'yes')

-- Use games behind header local show_GB = yesno(Args['show_GB'] or 'no')

-- Initialize local tt = {} tt.count = 0 -- Up by one after every call tt.tab_text = t -- Actual text -- Actual headers if pos_label ~= nil then tt = p_sub.colhead(tt,28,pos_label) -- Position col end -- Add group header if full_table and group_col then tt = p_sub.colhead(tt,28,group_head_text) -- Group col end tt = p_sub.colhead(tt,team_width,team_head_text..VTE_text) -- Team col if pts_perc_first then if show_points then tt = p_sub.colhead(tt,28,'Pts') -- Points col elseif show_perc then tt = p_sub.colhead(tt,36,'PCT') -- Win percentage col elseif show_ppg then tt = p_sub.colhead(tt,36,'PPG') -- Points per game col end end if show_played then tt = p_sub.colhead(tt,28,'Pld') -- Matches played col end if full_table then tt = p_sub.colhead(tt,28,'W') -- Win col if loss_first then tt = p_sub.colhead(tt,28,'L') -- Loss col if show_draw then tt = p_sub.colhead(tt,28,draw_head_text) -- Draw col end else if show_draw then tt = p_sub.colhead(tt,28,draw_head_text) -- Draw col end tt = p_sub.colhead(tt,28,'L') -- Loss col end if rounds_won then tt = p_sub.colhead(tt,28,'RW') -- Rounds won end if not hide_for_against then tt = p_sub.colhead(tt,28,''..fa_letter..'F') -- For col tt = p_sub.colhead(tt,28,''..fa_letter..'A') -- Against col if do_ratio or do_average then local ratio_word = do_ratio and ' ratio' or ' average' local ratio_letter = do_ratio and 'R' or 'Av' tt = p_sub.colhead(tt,28,''..fa_letter..ratio_letter..'') -- Ratio col elseif do_percentage then tt = p_sub.colhead(tt,28,'%') -- Percentage col elseif do_difference then tt = p_sub.colhead(tt,28,''..fa_letter..'D') -- Difference col end end end if show_away_goals then tt = p_sub.colhead(tt,28,away_goals_head_text) -- Away goals col end if show_bonus_points then tt = p_sub.colhead(tt,28,bonus_head_text) -- Bonus points col end if not pts_perc_first then if show_points then tt = p_sub.colhead(tt,28,'Pts') -- Points col elseif show_perc then tt = p_sub.colhead(tt,36,'PCT') -- Win percentage col elseif show_ppg then tt = p_sub.colhead(tt,36,'PPG') -- Points per game col end end if full_table then if show_GB then -- Games behind header tt = p_sub.colhead(tt,28,'GB') end tt.count = tt.count+1 table.insert(tt.tab_text,results_header_txt) end

return tt end

function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show) -- Build the inner parts of individual rows

-- Sub-module usage local mm = require('Module:Math') local yesno = require('Module:Yesno')

-- Get custom/default options for in table local show_draw = yesno(Args['show_draw'] or 'yes') local win_points = tonumber(Args['winpoints']) or (show_draw and 3 or 2) local draw_points = tonumber(Args['drawpoints']) or (show_draw and 1 or 0) local loss_points = tonumber(Args['losspoints']) or (show_draw and 0 or 1) local rw_points = tonumber(Args['rwpoints']) or 1

-- Order of draws and losses -- local loss_first = Args['loss_before_draw'] or false

-- Optional rounds won local rounds_won = yesno(Args['rounds_won'] or 'no')

-- Get some input local wins = tonumber(Args['win_'..team_code_ii]) or 0 local draws = tonumber(Args['draw_'..team_code_ii]) or 0 local losses = tonumber(Args['loss_'..team_code_ii]) or 0 local rw = tonumber(Args['rw_'..team_code_ii]) or 0 local gfor = tonumber(Args['gf_'..team_code_ii] or Args['pf_'..team_code_ii] or '0') or '?' local gaig = tonumber(Args['ga_'..team_code_ii] or Args['pa_'..team_code_ii] or '0') or '?' local s_pts = tonumber(Args['adjust_points_'..team_code_ii]) or tonumber(Args['startpoints_'..team_code_ii]) or 0 local hth_local = yesno(Args['show_hth'] or 'yes') and Args['hth_'..team_code_ii] or nil -- Then calculate some values local matches = wins + draws + losses local points = win_points*wins + draw_points*draws + loss_points*losses + rw_points*rw + s_pts

--Some sports use draw as well local win_perc = mm._precision_format((2*wins + draws) / (2*matches), 3) local ppg = mm._precision_format(points / matches, 2) if matches == 0 then -- Escape for zero matches win_perc = '—' ppg = '—' elseif losses > 0 then -- Drop the leading zero (from the string) win_perc = string.sub(win_perc,2,string.len(win_perc)) end

-- Show for/against local for_against_style = Args['for_against_style'] or 'goals' local hide_for_against = false for_against_style = string.lower(for_against_style) if for_against_style=='none' then hide_for_against = true end

-- Comparison of for against local gcomp = nil -- Whether to use goal ratio (goal average) or goal percentage instead local skip_sign if yesno(Args['use_goal_ratio'] or 'no') or yesno(Args['use_goal_average'] or 'no') then -- Now it is the goal ratio/goal average if (gfor == '?') or (gaig == '?') or gaig == 0 then gcomp = '—' else gcomp = mm._precision_format(gfor / gaig, 3) end elseif yesno(Args['use_goal_percentage'] or 'no') then -- Now it is the percentage if (gfor == '?') or (gaig == '?') or gaig == 0 then gcomp = '—' else gcomp = mm._precision_format(100 * gfor / gaig , 1) end elseif yesno(Args['use_point_percentage'] or 'no') then -- Now it is the point percentage if (gfor == '?') or (gaig == '?') or (gfor + gaig) <= 0 then gcomp = '—' else gcomp = mm._precision_format(100 * gfor / (gfor + gaig) , 2) end elseif yesno(Args['use_goal_diff'] or 'yes') then -- It's goal difference if (gfor == '?') or (gaig == '?') then gcomp = '—' else gcomp = gfor - gaig -- Formatting with signs if gcomp>0 then gcomp='+'..gcomp elseif gcomp < 0 then gcomp='−'..-gcomp end end end -- Use actual values if gfor or gaig is not numeric if (gfor == '?') then gfor = Args['gf_'..team_code_ii] or Args['pf_'..team_code_ii] or end if (gaig == '?') then gaig = Args['ga_'..team_code_ii] or Args['pa_'..team_code_ii] or end

-- Show games behind local show_GB = yesno(Args['show_GB'] or 'no') local GB_text = '—' if show_GB then local GB_team_no = tonumber(Args['GB_team']) or 1 if ii == GB_team_no then -- Do nothing, it's vs this team else local wins_GB = tonumber(Args['win_'..team_list[GB_team_no]]) or 0 local losses_GB = tonumber(Args['loss_'..team_list[GB_team_no]]) or 0 local GB_num = (wins_GB-wins+losses-losses_GB)/2 -- Display options if GB_num >0 then -- Indicates trailing GB_team GB_text = GB_num elseif GB_num == 0 then -- Equal, do nothing to get dash else -- Ahead of GB team, should be noted by plus (instead of minus that comes from formula) GB_text = '+'..-GB_num end end end

-- Some local vars local hth_string local tt_return = p_sub.hth(frame,Args,full_table,hth_id_list,hth_local,notes_exist,team_list,team_code_ii,ii_start,ii_end,rand_val) hth_string = tt_return.str hth_id_list = tt_return.list notes_exist = tt_return.notes_exist

-- What to rank the teams by local ranking_style = Args['ranking_style'] or 'pts' local rank_points, rank_perc, rank_ppg = false, false, false local win_fw, win_string ranking_style = string.lower(ranking_style) if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' then -- Based on wins win_fw = 'font-weight: bold;' win_string = hth_string elseif ranking_style=='perc' or ranking_style=='percentage' or ranking_style=='%' then -- Based on percentage rank_perc = true win_fw=ii_fw win_string = elseif ranking_style=='ppg' or ranking_style=='points per game' or ranking_style=='ptspergame' then -- Based on points per game rank_ppg = true win_fw=ii_fw win_string = elseif ranking_style=='none' then win_fw=ii_fw win_string = else -- Based on points rank_points = true win_fw=ii_fw win_string = end local show_played = not yesno(Args['hide_played'] or 'no') local show_away_goals = yesno(Args['show_away_goals'] or 'no') local show_bonus_points = yesno(Args['show_bonus_points'] or 'no') local pts_perc_first = yesno((rank_points and Args['pts_first']) or (rank_perc and Args['perc_first']) or 'no') -- Row building if pts_perc_first then if rank_points then -- Add − for negative point totals if points<0 then table.insert(t,'| style="font-weight: bold;'..bg_col..'" | −'..-points..hth_string..'\n') else table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..points..hth_string..'\n') end elseif rank_perc then table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..win_perc..hth_string..'\n') elseif rank_ppg then table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..ppg..hth_string..'\n') end end if show_played then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..matches..'\n') -- Played end if full_table then -- Use actual values if wins, draws, and losses are not numeric if (wins == 0 and draws == 0 and losses == 0) then local function numorval(s) return s and ((s == and 0) or tonumber(s) or s) or 0 end wins = numorval(Args['win_'..team_code_ii]) draws = numorval(Args['draw_'..team_code_ii]) losses = numorval(Args['loss_'..team_code_ii]) end

table.insert(t,'| style="'..win_fw..bg_col..'" |'..wins..win_string..'\n') -- Won

if loss_first then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') -- Lost if show_draw then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..draws..'\n') -- Drawn end else if show_draw then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..draws..'\n') -- Drawn end table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') -- Lost end if rounds_won then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..rw..'\n') -- Rounds won end if not hide_for_against then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gfor..'\n') -- GF table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gaig..'\n') -- GA if gcomp then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..gcomp..'\n') -- Goal comparison end end

end if show_away_goals then table.insert(t,'| style="'..bg_col..'" | '..(Args['away_goals_'..team_code_ii] or )..'\n') end if show_bonus_points then if s_pts < 0 then table.insert(t,'| style="'..bg_col..'" | −'..-s_pts..'\n') else table.insert(t,'| style="'..bg_col..'" | '..s_pts..'\n') end end if not pts_perc_first then if rank_points then -- Add − for negative point totals if points<0 then table.insert(t,'| style="font-weight: bold;'..bg_col..'" | −'..-points..hth_string..'\n') else table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..points..hth_string..'\n') end elseif rank_perc then table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..win_perc..hth_string..'\n') elseif rank_ppg then table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..ppg..hth_string..'\n') end end if show_GB then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..GB_text..'\n') -- GB end return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list} end

function pp.status(Args) -- Declare status options -- ------------------------------------------------------------ -- NOTE: If you add to status_code, also add to status_called and status_letters!! -- Or functionality will be compromised -- ------------------------------------------------------------ local status_code, status_called = {}, {} status_code = { A='Advance to a further round', C='Champion', D='Disqualified', E='Eliminated', G='Guest', H='Host', O='Play-off winner', P='Promoted', Q='Qualified to the phase indicated', R='Relegated', T='Qualified, but not yet to the particular phase indicated'} local status_letters = (Args['status_order'] or ) .. 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'

-- Status position (before or after read and default) local stat_pos_val = string.lower(Args['status_pos'] or ) local status_position = 'after' -- Default location if stat_pos_val=='before' then status_position = 'before' elseif stat_pos_val=='after' then status_position = 'after' end -- Read in custom status options for l in mw.text.gsplit(status_letters, ) do status_called[l] = false status_code[l] = status_code[l] or '?' status_letters = mw.ustring.gsub(status_letters, '(' .. l ..'.-)' .. l, '%1')

if Args['status_text_' .. l] then status_code[l] = Args['status_text_' .. l] end end

return {code=status_code, called=status_called, letters=status_letters, position=status_position} end

return pp