Module:Sports table/CricketRR
-- Style for cricket tables local pp = { }
function pp.header(t, Args, p_sub, pos_label, group_col, VTE_text, full_table, results_header_txt)
-- Load relevant modules
local yesno = require('Module:Yesno')
-- Create table header -- Pre stuff
local team_width = Args['teamwidth'] or '180' local sort_text = yesno(Args['sortable_table'] or 'no') and ' sortable' or --local show_played = not yesno(Args['hide_played'] or 'no')
table.insert(t,'{|class="wikitable'..sort_text..'" style="text-align:center;"\n') -- Open table
-- Table title if Args['title'] then
table.insert(t,'|+ ' .. Args['title'] .. '\n')
end
--Header specific options
local team_head_text = Args['team_header'] or 'Team'
local tie_head_text = Args['tie_header'] or 'T' local nr_head_text = Args['nr_header'] or 'NR' local bonus_head_text = Args['bonus_header'] or 'BP' local deduct_head_text = Args['deduct_header'] or 'Ded' local nrr_head_text = Args['nrr_header'] or 'NRR' -- local loss_first = yesno(Args['loss_before_tie'] or 'yes') local show_tie = yesno(Args['show_tie'] or 'yes') local show_nr = yesno(Args['show_nr'] or 'yes') local show_deduct = yesno(Args['show_deductions'] or 'no') local show_bonus_points = yesno(Args['show_bonus_points'] or 'no') local show_nrr = yesno(Args['show_nrr'] or 'yes')
-- What to rank the teams by --local ranking_style = Args['ranking_style'] or 'pts'
-- Initialize local tt = {}
tt.count = 0 -- Up by one after every call
tt.tab_text = t -- Actual text
-- Actual headers
if pos_label ~= nil then tt = p_sub.colhead(tt,28,pos_label) -- Position col end
tt = p_sub.colhead(tt, team_width, team_head_text..VTE_text) -- Team col
tt = p_sub.colhead(tt,28,'Pld') -- Matches played col
if full_table then
tt = p_sub.colhead(tt,28,'W') -- Win col
if loss_first then tt = p_sub.colhead(tt,28,'L') -- Loss col
if show_tie then
tt = p_sub.colhead(tt,28,tie_head_text) -- Tie col end
else if show_tie then
tt = p_sub.colhead(tt,28,tie_head_text) -- Tie col end
tt = p_sub.colhead(tt, 28, 'L') -- Loss col end if show_nr then tt = p_sub.colhead(tt,28,nr_head_text) -- No result col end if show_bonus_points then tt = p_sub.colhead(tt,28,bonus_head_text) -- Bonus points col end if show_deduct then tt = p_sub.colhead(tt,28,deduct_head_text) -- Deduction col end end
tt = p_sub.colhead(tt, 28, 'Pts') -- Points col
if full_table then
if show_nrr then tt = p_sub.colhead(tt,28,nrr_head_text) -- NRR col end tt.count = tt.count+1
table.insert(tt.tab_text, results_header_txt)
end
return tt end
function pp.row(frame, t, Args, p_sub, notes_exist, hth_id_list, full_table, rand_val, team_list, team_code_ii, ii_start, ii_end, ii_fw, bg_col, N_teams, ii, ii_show)
-- Build the inner parts of individual rows
-- Sub-module usage
local mm = require('Module:Math') local yesno = require('Module:Yesno')
-- Get custom/default options for in table -- Do not change these defaults without first checking which tables use them local win_points = tonumber(Args['winpoints']) or 2 local tie_points = tonumber(Args['tiepoints']) or 1
local nr_points = tonumber(Args['nrpoints']) or 1 local loss_points = tonumber(Args['losspoints']) or 0
local bonus_points = tonumber(Args['bonuspoints']) or 1 -- in some competitions it is 4 pts for win + bonus point for some winning margin
-- table options, to match those in the header local loss_first = yesno(Args['loss_before_tie'] or 'yes') local show_tie = yesno(Args['show_tie'] or 'yes') local show_nr = yesno(Args['show_nr'] or 'yes') local show_bonus_points = yesno(Args['show_bonus_points'] or 'no') local show_deduct = yesno(Args['show_deductions'] or 'no') local show_nrr = yesno(Args['show_nrr'] or 'yes')
-- Get some input local wins = tonumber(Args['win_'..team_code_ii]) or 0
local ties = tonumber(Args['tie_'..team_code_ii]) or 0
local losses = tonumber(Args['loss_'..team_code_ii]) or 0
local noresults = tonumber(Args['nr_'..team_code_ii]) or 0
local bonuses = tonumber(Args['bonus_'..team_code_ii]) or 0 local deductions = tonumber(Args['ded_'..team_code_ii]) or 0
local oversbowled = tonumber(Args['ob_'..team_code_ii]) or 0 local runsconceded = tonumber(Args['rc_'..team_code_ii]) or 0
local oversreceived = tonumber(Args['or_'..team_code_ii]) or 0 local runsscored = tonumber(Args['rs_'..team_code_ii]) or 0
local hth_local = Args['hth_'..team_code_ii] or nil
-- Then calculate some values
local matches = wins + losses + ties + noresults
local s_bps = bonus_points * bonuses local points = win_points*wins + loss_points*losses + tie_points*ties + nr_points*noresults + s_bps - deductions -- Some local vars local hth_string local tt_return = p_sub.hth(frame, Args, full_table, hth_id_list, hth_local, notes_exist, team_list, team_code_ii, ii_start, ii_end, rand_val) hth_string = tt_return.str
hth_id_list = tt_return.list notes_exist = tt_return.notes_exist
-- What to rank the teams by local ranking_style = Args['ranking_style'] or 'pts'
local win_fw, win_string, pts_fw, pts_string
ranking_style = string.lower(ranking_style)
if ranking_style=='p' or ranking_style=='pts' or ranking_style=='points' then -- Based on points
win_fw = ii_fw
win_string =
pts_fw = 'font-weight: bold;' pts_string = hth_string else -- Based on wins
win_fw = 'font-weight: bold;'
win_string = hth_string pts_fw = ii_fw
pts_string =
end
-- Set Net Run Rate. This is probabaly over-engineered and could just be done with a single precalculated value local nrr if (oversbowled == 0 ) or(oversreceived == 0) then -- if 0 or null then have mdash rather than 0? nrr = '—' else nrr = mm._precision_format((runsscored / oversreceived) - (runsconceded / oversbowled ) , 3) end
-- Row building
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..matches..'\n') -- Played
if full_table then -- Use actual values if wins, ties, and losses are not numeric. Copied this from other module. if (wins == 0 and ties == 0 and losses == 0) then
local function numorval(s)
return s and((s == and 0) or tonumber(s) or s) or 0 end
wins = numorval(Args['win_'..team_code_ii]) ties = numorval(Args['tie_'..team_code_ii]) losses = numorval(Args['loss_'..team_code_ii]) end table.insert(t,'| style="'..win_fw..bg_col..'" |'..wins..win_string..'\n') -- Won if loss_first then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') -- Lost if show_tie then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..ties..'\n') -- Ties end else if show_tie then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..ties..'\n') -- Ties end table.insert(t,'| style="'..ii_fw..bg_col..'" |'..losses..'\n') -- Lost end if show_nr then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..noresults..'\n') -- No Results end
if show_bonus_points then if s_bps< 0 then
table.insert(t,'| style="'..bg_col..'" | −'..-s_bps..'\n')
else table.insert(t,'| style="'..bg_col..'" | '..s_bps..'\n') end
end if show_deduct then table.insert(t,'| style="'..bg_col..'" | '..deductions..'\n') end
end if points<0 then
table.insert(t,'| style="'..pts_fw..bg_col..'" | −'..-points..pts_string..'\n')
else table.insert(t,'| style="'..pts_fw..bg_col..'" | '..points..pts_string..'\n') end if full_table then
if show_nrr then table.insert(t,'| style="'..ii_fw..bg_col..'" |'..nrr..'\n') -- Net run rate end end
return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list} end
function pp.status(Args) -- Declare status options -- ------------------------------------------------------------ -- NOTE: If you add to status_code, also add to status_called and status_letters!! -- Or functionality will be compromised -- ------------------------------------------------------------ local status_code, status_called = {},{}
status_code = { A='Advances to a further round', C='Champion', D='Disqualified',
E='Eliminated', G='Guest', H='Host', O='Play-off winner', P='Promoted', Q='Qualified to the phase indicated', R='Relegated', T='Qualified, but not yet to the particular phase indicated' }
local status_letters = (Args['status_order'] or ) .. 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'
-- Status position(before or after read and default)
local stat_pos_val = string.lower(Args['status_pos'] or )
local status_position = 'after'-- Default location if stat_pos_val=='before' then
status_position = 'before' elseif stat_pos_val=='after' then status_position = 'after' end
for l in mw.text.gsplit(status_letters, ) do status_called[l] = false status_code[l] = status_code[l] or '?' status_letters = mw.ustring.gsub(status_letters, '(' .. l..'.-)' .. l, '%1')
if Args['status_text_'..l] then
status_code[l] = Args['status_text_'..l] end end
return {code=status_code, called=status_called, letters=status_letters, position=status_position} end
return pp